Biker on the Right

The Marb is trapped in the burning hut along with the book Do Not Open. You choose to go right, back across the bridge. It will take you toward the entrance to the forest; perhaps you can choose another path.

Yet right when you cross the bridge something grabs your leg and you fall head first into the dirt. You look back and see a young man in a blue and black wind jacket with a black racing bike helmet attached to his head, but he looks as if he were made from the same rotting wood as the bridge. His legs disappear underneath the bridge and into the stream.

The biker’s grip on your leg is strong. You struggle with the minion-biker but cannot get free; He begins to pull you under the bridge.

Yet you see several options: the biker’s eyes appear normal, not yet turned to rotting wood like the rest of his body. You could try to burn the bridge. Another thought comes to you: the creature is rotting; why not break away?

**This is where trails are mixed and paths are weaved, Now is the place where a Choice is conceived. **

*Attack the Rotten Bridge Biker’s Eyes

*Burn the Bridge

*Break Free

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Author: pathweaver34

My name is Isaac Craft. I've got a bachelors in Mass Communications, an Associates in Graphic Design, and I'm an aspiring novelist.

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