You decide to pursue the mysterious figure, that “bazaar character” who reportedly kidnapped the crying little boy strapped to his back: whatever was on the top of the bridge can wait. From your pack you take out and lace up your running shoes, stretch, and sprint to catch up.
A few minutes later you catch up to the kidnapper. He is almost within range to take down when he throws something shiny on the ground. Suddenly a wall of brown smoke rises up between you and the villain. The cries of the child become distant.
You soon find a way out of the smoke but the kidnapper is gone. Instead you find yourself in a triangular prison; at the bottom are three warped mirrors that are six feet tall. Above the mirrors are smooth black stone walls which seem to have no ceiling. Suddenly you hear game show music and an announcer’s voice is heard from the darkness above you.
“Hello, and welcome to another exciting episode of Inward Reflections, the game where each contestant must figure out how to escape the mirror trap before their inner demons devour them whole.”
Oh great, you think, I get to deal with my past.
Here’s our first contestant, a lonely hiker out on a righteous pursuit to rescue a small child when– oh! Unfairly trapped and now must play to live. You have 30 seconds to find an escape before the first regretful memory comes to mind; after that you must deal with the past; if you win, then you have another 30 seconds. So, are you ready? GO.
A whistle blows. You have 30 seconds to find a way out of here; no door, no windows. You’ll have to break the mirrors. Yet perhaps the way out is through facing your past?
This is the crossroads where paths are woven,
Now is the place of a road newly chosen. **